Minecraft with RTX is basically a completed product on Windows, but it took months to get there and still isn't close to perfect. Because of this, however, ray-traced Minecraft on Xbox Series X|S is mired in mystery. This AMD hardware will utilize the full power of DirectX 12 Ultimate (Microsoft's suite of developer-centric tools and APIs), combined with AMD's advanced RDNA 2 architecture, to bring ray tracing to console gaming (and AMD hardware) for the first time. The Xbox Series X and Series S are using custom-designed AMD hardware for their CPU and GPU. However, the Xbox Series X and Series S do not use NVIDIA graphics cards, so they don't support ray tracing, right? Well, they absolutely do, just not quite in the same way. Minecraft: Bedrock Edition is the perfect platform to show this off because the Render Dragon engine supports modern technologies like DXR through Microsoft DirectX 12. Until recently, NVIDIA has been the sole pioneer of ray-tracing technology, working together with Microsoft to create a robust set of tools that game developers can use to bring the tech to their games. However, Minecraft with ray tracing is currently available only for Minecraft: Bedrock Edition on Windows 10 when paired with high-end NVIDIA RTX GPUs, and is either restricted to specific maps or requires a lot of manual work to use. We even paired Minecraft with ray tracing and an NVIDIA RTX 3060 for even more beautiful results. Now, it should be noted that Minecraft with ray tracing already exists, and it looks incredible, completely altering the look and feel of this over-10-year-old game. Minecraft could eventually be one of the games to support real-time ray tracing on these consoles. With Xbox Series X|S, all three of these things are present, with ray tracing being touted as an essential current-gen feature for both the Xbox Series X|S and the PS5. Ray tracing, down at its core, requires three things to work: capable hardware, supported drivers and software, and a game built with ray tracing in mind. It's very complicated, but fortunately, we're here to break it all down. On games that are already meant to be photo-realistic, ray tracing allows them to take it to the next level by accurately portraying lighting instead of simply "guessing" as was commonplace before. However, when properly used, ray tracing can have real effects on how a game looks, particularly in the atmosphere department. Ray tracing is one of those vague gaming terms that doesn't concern the vast majority of gamers. What is ray tracing for Minecraft on Xbox Series X|S? Ray tracing is already a reality in Minecraft on Windows PCs, but there's reason to believe Mojang Studios is also working on bringing the revolutionary gaming technology to Xbox Series X|S. This incredible technology allows games to track the path of light beams and information in real-time, leading to much more realistic reflections, shadows, environments, and more. One of the biggest features that Minecraft could greatly benefit from on Xbox Series X|S is ray tracing. Beyond that, however, other improvements appear to rely on the possibility of a future current-gen upgrade for Minecraft. Minecraft does support Quick Resume, so players can hop right back into Minecraft without reloading the game, even if the console has been turned off or other games have been played. The only feature Minecraft obviously benefits from on Xbox Series X|S right now is Quick Resume, which means you can have multiple games and applications suspended in the background and nearly instantaneously resume them at a moment's notice without sacrificing performance. Hopefully, a current-gen upgrade for Minecraft would resolve these issues on top of adding additional features and enhancements. I've previously discussed how Minecraft on Xbox Series X|S can feel disappointing. However, Minecraft actually doesn't appear to run much better on the Xbox Series X|S versus the Xbox One generation, and may actually suffer from running in backward-compatibility mode at times, with previously rarer frame drops and lag becoming more prevalent. You should expect much faster loading times due to the ultra-fast SSD present in the Xbox Series X|S, more consistent performance, smoother animations, greater draw distances (how far away you can see at once), and better stability when lots of things are happening on the screen, like explosions or large fights with multiple mobs. Right out of the gate, Minecraft ideally benefits from these immediate advantages on Xbox Series X|S. This means less time waiting and more time playing. The current generation of consoles is all about making gaming more seamless. Source: Windows Central (Image credit: Source: Windows Central)
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